Week 8

Implementing multiple levels, Healthbar and Scoreboard

Progress:

We designed two levels for the game, the first one has asteroids approaching the platform and the player has to shoot at them to have earn points to proceed to the next level. The level two has drones shooting lasers at the player and to protect, the player had to dodge the laser beams or destroy the drones.

Healthbar: To keep a track of the player's health. The game stops when the healthbar value reaches 0%.

Scoreboard: To keep a track of the number of asteroids destroyed. The player wins when the score reaches 40 and the player's health>0%.

Challenges:

  • Score Tracking