Progress:
We started working on the implementation. We split the tasks amongst all the team members. Following were the tasks to be done:
- Setting up the environment
- Getting weapons and obstacles from the asset store
- Spawning Asteroids towards the player
- Shooting laser beams on pressing the trigger on the controller
- Creating particle effects on collision
- Having drones with laser beams
- Designing Healthbar and Scoreboard
Resources:
Here are some of the assets from the Unity Store that we incorporated:
- Obstacles: https://assetstore.unity.com/packages/3d/environments/asteroids-pack-84988
- Explosion Effects: https://assetstore.unity.com/packages/essentials/asset-packs/unity-particle-pack-5-x-73777
- Weapons: https://assetstore.unity.com/packages/3d/props/guns/sci-fi-gun-light-87916
- Laser Beams: https://assetstore.unity.com/packages/tools/particles-effects/volumetric-lines-29160
- Drones: https://assetstore.unity.com/packages/3d/vehicles/space/alien-ships-pack-131137
Challenges:
- Creating and Destroying particle effects at appropriate time interval
- Aligning volumetric lines with the drones to create lazer beam effect